#3D product configuration
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Showcase configurable products, materials and styles with an ultra-realistic 3D Product Configurator.
#3d product configurator#augmented reality#ecommerce#marketing#online business#furniture#customisation#product marketing#online sales#Youtube
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How Unreal Engine Empowers Real-Time 3D Product Configurators
In today's fast-paced digital landscape, businesses are constantly seeking innovative solutions to enhance customer engagement and streamline the purchasing process. One such solution is the real-time 3D product configurator, a powerful tool that allows customers to visualize, customize, and order products directly from their devices. At the forefront of this technology is Unreal Engine, a versatile game engine renowned for its exceptional rendering capabilities and user-friendly interface. This blog post explores how Unreal Engine empowers 3D product configurators, revolutionizing the way consumers interact with products.
What is a 3D Product Configurators?
A 3D product configurator is an interactive application that enables users to customize products in real-time. These configurators are widely used across various industries, including automotive, fashion, and furniture. By allowing customers to manipulate product features—such as colors, materials, and sizes these tools enhance user experience and increase conversion rates.
The effectiveness of a product configurator largely depends on the underlying technology used to create it. Unreal Engine stands out as a top choice due to its advanced features and capabilities that cater specifically to the needs of product visualization.
Key Advantages of Using Unreal Engine
High-Fidelity Visuals: Unreal Engine is renowned for its stunning graphics and high-quality rendering capabilities. It supports advanced features like ray tracing and volumetric clouds, allowing businesses to create photorealistic representations of their products. This level of detail enhances customer trust and satisfaction as they can see exactly what they are purchasing.
Real-Time Rendering: One of the most significant advantages of Unreal Engine is its real-time rendering capability. This feature allows users to see changes immediately as they customize products, creating an interactive experience that keeps customers engaged. Quick feedback loops enable rapid iterations during the design process, which is crucial for businesses looking to refine their offerings.
Cross-Platform Compatibility: Unreal Engine supports a wide range of platforms, including web browsers, mobile devices, and VR headsets. This versatility ensures that businesses can reach their customers wherever they are, whether on a desktop or a mobile device. The ability to deploy across multiple platforms without compromising quality is a significant advantage for any organization.
User-Friendly Interface: The Blueprint visual scripting system in Unreal Engine allows developers to create complex interactions without extensive programming knowledge. This accessibility enables teams to develop sophisticated configurators quickly while maintaining flexibility in design and functionality.
Robust Community Support: With over 7.5 million developers using Unreal Engine globally, there is an extensive community providing resources, tutorials, and support. This vast network makes it easier for businesses to find skilled developers and troubleshoot issues as they arise.
Types of Configurators Built with Unreal Engine
Unreal Engine can be used to create various types of product configurators tailored to specific industry needs:
Automotive Configurators: Car manufacturers use Unreal Engine to allow customers to customize vehicles by selecting colors, wheels, interiors, and more. These configurators provide an immersive experience where users can visualize their dream car before making a purchase.
Fashion Configurators: In the fashion industry, brands utilize 3D configurators to let customers personalize clothing and accessories. Users can choose fabrics, colors, and styles in real-time, enhancing their shopping experience.
Furniture Configurators: Furniture retailers leverage Unreal Engine's capabilities to allow customers to design their ideal living spaces by selecting different furniture pieces, colors, and arrangements. This interactive approach helps customers envision how products will fit into their homes.
Building a 3D Product Configurator with Unreal Engine
Creating a successful 3D product configurator involves several key steps:
Choosing the Right 3D Models: High-quality 3D models are essential for an effective configurator. Businesses should invest in accurate representations of their products using software like Blender or Maya before importing them into Unreal Engine.
Implementing Product Logic: The configurator must incorporate logic that governs how users interact with the product features. This includes defining customizable options and ensuring that changes made by users are reflected in real time.
Designing an Intuitive User Interface (UI): A well-designed UI enhances user experience by making navigation easy and intuitive. Designers should focus on creating clear menus and buttons that allow users to customize products seamlessly.
Testing for Performance: Before launching the configurator, thorough testing is essential to ensure that it performs well across all intended platforms. This includes checking for load times, responsiveness, and visual fidelity.
Integrating E-commerce Capabilities: To complete the customer journey from customization to purchase, businesses should integrate their configurator with e-commerce platforms like Shopify or WooCommerce. This step ensures a seamless transition from product visualization to ordering.
Conclusion
Unreal Engine has emerged as a leading platform for developing real-time 3D product configurators due to its powerful rendering capabilities, user-friendly interface, and extensive community support. By leveraging these advantages, businesses can create immersive experiences that captivate customers and drive sales.
As consumer expectations continue to evolve in the digital age, adopting technologies like Unreal Engine will be crucial for companies looking to stay competitive in their respective markets. Whether in automotive design or fashion retailing, the ability to visualize and customize products in real-time not only enhances customer satisfaction but also fosters brand loyalty—an essential ingredient for success in today's marketplace.
Incorporating a real-time 3D product configurator powered by Unreal Engine can transform how businesses engage with their customers while providing an innovative solution that meets modern demands for personalization and interactivity. As this technology continues to evolve, we can expect even more exciting developments in the realm of product visualization and customization in the years ahead.
#3D Product Configurator#3D Product Configurator Development Services#3D Product Configurator Tool#Visualization Tool#product configurator
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Revolutionize Your Product Development Process with Our 3D Product Modeling Services
In today’s competitive marketplace, companies are constantly searching for ways to innovate and streamline their product development processes. One effective method is through the use of 3D product modeling services. By creating detailed digital representations of products, businesses can enhance design accuracy, reduce costs, and improve collaboration among teams. This powerful tool allows for better visualization of concepts, leading to more informed decisions throughout the development cycle.
The Impact of 3D Product Modeling
3D product modeling offers several benefits that can significantly improve your product development process:
Enhanced Visualization: Designers can create realistic 3D models that provide a comprehensive view of the product. This visualization helps in identifying design flaws early, allowing for timely corrections and adjustments.
Cost Reduction: By utilizing 3D modeling, companies can minimize the need for physical prototypes. This not only saves material costs but also reduces the time spent on development.
Increased Collaboration: 3D models can be easily shared among team members, fostering collaboration between designers, engineers, and marketers. This cohesive approach ensures that everyone is aligned on the project goals.
Engaging Customers with 3D Product Animation Services
In addition to traditional modeling, incorporating 3D product animation services can enhance customer engagement. Animated models can showcase how a product functions or highlight its features in a dynamic way, making it easier for consumers to understand the product’s benefits. This interactive approach can significantly increase interest and drive conversions, as customers are more likely to engage with visually compelling content.
Improving Shopping Experiences with Virtual Try-On Services
For brands in fashion or beauty, virtual try-on services can revolutionize the shopping experience. This technology allows customers to visualize how products will look on them, reducing the hesitation that often accompanies online shopping. By providing this immersive experience, brands can lower return rates and improve customer satisfaction, ultimately boosting sales and brand loyalty.
Customization Through a 3D Product Configurator
Implementing a 3D product configurator can further enhance customer engagement. This tool allows users to customize products to their specifications, choosing colors, features, and sizes. By offering a personalized shopping experience, businesses can meet the individual needs of customers, which can lead to increased sales and customer loyalty.
Conclusion
Revolutionizing your product development process is within reach with Advertflair’s 3D product modeling services. By integrating 3D product modeling, 3D product animation services, virtual try-on services, and 3D product configurators into your strategy, you can create a more efficient, engaging, and customer-centric approach. Embrace these innovative solutions to stay ahead of the competition and drive your brand’s success in the evolving marketplace.
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Why Your Business Needs 3D Product Animation: A Comprehensive Overview
In this article, we explore the transformative role that 3D product animation plays in modern marketing and how it can elevate brand engagement and product presentation. For businesses in the beauty and apparel sectors, another innovative technology worth considering is Virtual Try-On Solutions: A Game-Changer for Beauty and Apparel Retailers. This solution allows customers to visualize products on themselves virtually, creating a highly interactive and personalized shopping experience.
Selecting the right 3D rendering partner is also key to achieving successful results. To learn more about what to look for in a rendering company, check out Choosing the Right 3D Product Rendering Company for Your Business. This guide provides tips on finding a provider who can meet your animation and rendering needs effectively, ensuring that your brand achieves the best quality results.
For a comprehensive look into how 3D product animation can benefit your business and drive customer engagement, read Why Your Business Needs 3D Product Animation: A Comprehensive Overview.
#3D Product Modeling#Product Development#3D Product Configurator#Innovative Design Solutions#3d product rendering
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Gone are the days of static product images and limited customization options. To truly captivate your audience and drive sales, you need 3D product configurators. This powerful tool allows customers to visualize and customize products in real-time, creating a truly engaging shopping experience.
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#3d#3d art#3dmodeling#custom 3d modeling#blender#3dmodels#3d render#virtual reality#vr#3d model#ar#3d product configurator#e commerce solution bd#e commerce development#3d avatar#animation#low poly#art#tw 3d vent#marketing#advertising#meta
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Designing and manufacturing custom doors is a complex task due to the bespoke design needs of customers. Technological advancements, such as design automation using visual CAD configurators, have accelerated design development time for custom doors. These configurators simplify door design customization and generate accurate manufacturing drawings faster. Read the full article.
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The 8 Benefits of 3D Visualization
3D visualization offers customers a clear picture and understanding of your product's features, parts, dimensions, colors, materials, and assembly possibilities. Our platform provides real-time pricing that allows consumers to see their custom products with updated pricing. Check out KBMax.com to learn more about how we can assist you in streamlining your procedures and increasing your revenue.
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3D visualization To Show Design Options to Clients
3D visualization consistently outperforms actual prototypes and drawings for customer presentations. Since 3D eliminates the need for viewers to try to visualize the project's end, home builders may display several design ideas and revisions in photorealistic quality thanks to 3D CPQ software, ensuring everyone is always on the same page. Misunderstandings and expensive remakes are, therefore, easily avoided. So how precisely might house builders use 3D visualization to facilitate effective customer communication?
Benefits of 3D Visualization in Home Design
There are several benefits of 3D visualization in the home design process, including:
1. Accurate visualization
3D visualization allows homeowners and designers to see accurately how their design ideas will look after construction. A 3D visualization is a potent tool for visualizing home designs with high accuracy. Using specialized software, designers can create detailed 3D models of homes, complete with textures, lighting, and other details that make the design come to life. One of the most significant advantages of product visualization software is that it allows designers and homeowners to see the design from all angles and understand how your home will look. This can help identify potential design problems, such as awkward spaces, and allow for adjustments before construction begins.
2. Easy Customization
With 3D CPQ software, homeowners and designers can quickly change their designs without starting from scratch. They can easily adjust the design, experiment with different color schemes, and see how different furniture pieces fit together. This can save a significant amount of time and streamline the design process. It also saves homeowners and designers money in the long run by reducing the need for costly revisions and changes during construction.
Product visualization software allows for better communication between homeowners, designers, and contractors. Everyone involved in the project can see the same design, making it easier to discuss changes and make decisions.
3. Present different color schemes
3D visualization tools can help you present different color schemes more engagingly and interactively, allowing you to experiment with different options and get feedback from others more easily. 3D CPQ software allows you to apply colors to 3D models quickly. This allows you to experiment with different color schemes and see how they would look on your model. 3D visualization tools allow you to share your model with others, making collaborating on color scheme ideas easier. You can share your model with colleagues or clients and get real-time feedback on your color scheme ideas.
4. Creating realistic renderings
3D visualization tools allow you to create realistic renderings of your 3D model, which can help you present your color scheme in a way that is easy for others to visualize. You can create high-quality images and animations of your model with the color scheme applied, making it easier for others to see your vision. 3D CPQ tools also allow you to change the lighting and environment of your model, which can significantly affect how colors appear. This allows you to see how your color scheme would look in different lighting conditions and settings.
5. Improved decision-making
Product visualization software can help homeowners and designers make informed decisions about the design of their homes. They can see how different design elements work together and make changes accordingly. The advantage of 3D CPQ software is that it can be used to create photorealistic images and videos of the design. This can be incredibly useful for marketing purposes, allowing potential buyers or investors to understand the finished product before construction begins.
Summing up
A 3D visualization is a valuable tool in home design, providing homeowners and designers with a more accurate, cost-effective, and efficient way to bring their design ideas to life.
Whether you're a homeowner looking to visualize your dream home or a professional designer looking to create accurate and compelling presentations for clients, 3D visualization can help to bring your vision to life with incredible accuracy and detail. If you want to integrate a product configurator, contact KBMax for smooth transitions.
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Visual Product Configurator For Your Furniture Business
Using a visual product configurator has significantly accelerated the evolution of the furniture industry. Staying up-to-date with innovative ideas, production techniques, and product presentation is essential for success in this sector. We'll talk about how this 3D configurator can help your company in useful and significant ways.
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I think something interesting about the star trek world is its combination of both replicator and holodeck technology. I understand these are literal 'plot devices' to explain the availability of food, materials, and the ability to visit locations for sci-fi premises that can't be found on an alien planet. However, they are worth thinking about in terms of how they change the world.
(Let's assume 'ideal' circumstances where we have a stable renewable non-polluting source of lots and lots of energy and aren't rationing it like on Voyager or something)
Replicators can use energy and raw materials to configure items, and presumably dis-configure items. While the potential for '3D printing' basically anything so long as its materials aren't too rare is really cool, it is also a near-perfect recycling machine. Beyond making sure your replicated dishes and cups don't infinitely pile up, that's SO IMPORTANT. Not only does that mean many items are 'temporary' that otherwise would be 'forever', you can instantly refresh the wear on many items without having to replace them and generate trash.
For example, tennis balls. It's currently really hard to recycle tennis balls, and serious players wear them out extremely quickly. Every serve you make after the first will be with a slightly worn, degraded tennis ball until you replace it, which generates trash. The production facilities to make all those tennis balls have to exist, they have to be shipped, the space to store them exists, the space to store their waste exists, the waste must be transported to a tennis ball recycling facility or a landfill...
but with replicators, you could play tennis without owning/paying a club to access a single tennis ball, without wasting a tennis ball.
And then there's the possibility of holodeck sports where you don't even need to make ANY material items. You could program the tennis ball to never run out. As long as you have the power to run it, maybe the most you'd need to 'own' is a tennis outfit. I am not sure if it's consistent that holodecks can 'dress you' or if you always must bring in costumes from the outside. And the costume itself could be replicated and then recycled!
There's a vast amount of stuff that we retain as personal property that just has to do with accessing activities or amenities. It's not really property that has emotional significance to us, but we still have attachments to it as its a facilitator of our active identity. Our dishes and cookware. Sports equipment. Certain kinds of clothing items. Some types of personal care items. Non-heirloom/generic holiday decorations. Stuff that is usually sacrificed first when we become homeless, when losing access to what they enable is more devastating than the items themselves.
If we could basically conjure and dismiss these things at-will, or access them on a temporary basis for free, we wouldn't need to own them or keep them around in our homes. No supply chain would be dedicated to them. Their waste would be completely eliminated. Ideas of 'what stuff I need to have as a person, to have a dignified life' would change completely.
It wouldn't surprise me if there were people in the star trek universe running around on earth with basically nothing we consider permanent physical property. Not because they're homeless and have no place to put them, and not because they're rich and their assets are liquid-- because the only reason to 'keep' mundane items, even something as complex as a communication device or computer, might be because they are emotionally important to you. And not everybody has 'stuff' like that at every time in their lives.
#star trek#ultimate recycling as part of total resource parity?#right now we MUST conserve materials in our world its like our biggest silent non health related bugbear#and many materials are not recyclable#the star trek universe is one without single use plastics#a lot of fears people have today about losing 'their property' have to do with inability to access secondary activities#they dont have to do with actually valuing ALL those tennis balls#it is 'stability' not 'property' that is in question in our real world
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hello!! i hope ur having a nice day!!
i'm willow and i just started playing harvest moon! you seem to be really well-informed about harvest moon, so i hope it'd be okay if i asked you for some advice? :O if not, feel free to ignore this! (also, i emulate my games, so if you're uncomfortable with emulation i completely understand ^^)
i'd like to ask what ur favourite nds harvest moon is! yesterday i started playing tale of two towns and i've been seriously enjoying it haha. i'm now a little bit bored though (i've been playing it for the entire day now 😵💫) so i thought maybe i should try the other games, but there are just so many i'm not sure which i should try! the sad thing is that i'm only able to emulate nds games (3ds ones are definitely out sadly, and i tried to emulate the wii and gamecube ones but they didn't work unfortunatelyy) so i won't be able to enjoy trio of towns and more 😔
i really like the social aspect of the game (even though i haven't been able to get married to any of the bachelors ahaha) but i like the farming aspect too! do you have any game in mind? (or just your favourite one!) thank you so much! im so sorry if it's rude of me to suddenly ask you this. i hope you have a great week ahead!! 😊
(folds my hands together and leans in) you have come to the right place.
I actually was having a replay of ToTT before Mistria came out! It wasn’t one I was fond of, so getting a new perspective on it and finding things to like was nice, even if I do agree it’s on the boring side. (Side note Gombe is the best character in the entire series and I wish he moved in with you too if you marry Nori/Nana.)
As for my favorite DS game, well, (gestures to my username). Grand Bazaar is one of my favorites. It’s actually the first game Dirk was from and his older brother is my favorite bachelor in the series!! (I also think Dirk’s ToTT version is a LOT better if you’ve played GB; it’s very nice to see his character development between the games if you see any of his GB heart events.)
A lot of the mechanics are more on the simple side (Iirc it was meant to be a beginner’s game), and since you’ve played ToTT you’re familiar with the hell that is the freshness system. (GB and ToTT are the only games with it; in every other game things never go bad. One of those experimental things that didn’t stick, which the DS games had a LOT of.) GB also has a mechanic where if you step on your crops too much their quality will go down, but as long as you switch from running to walking while watering them for the day, you should be good!!
The biggest mechanic change, and the one the game is based around, is in the name itself; the bazaar! You don’t have shipping bins in this game, and instead you sell everything at a weekly bazaar on Saturday! You run a stand with all your items set up, and ring a bell to attract customers. Generally if you’re focused and stay for a while, you’ll sell all your stuff. (The game’s goal is to earn enough at bazaars that you’ll be able to have it keep growing and become more famous, which also helps a LOT in the selling regard as you’ll get more customers the higher your rank is.) I tend to save all my stuff for the end of the season and sell all of my crops at once.
This is also where you’ll be able to buy everything; while Raul runs the general store in town, Enrique sells animals at the bazaar, for example. As it grows you’ll even have stands with characters from Island of Happiness and Sunshine Islands setting up shop!!
It’s also MUCH easier to unlock makers than every other game in the series with them, including the games before it. The other gimmick is town has 3 Windmills, all of which are unlocked automatically in your first year. I’m not quiiiiiite sure how they work on emu because they involve blowing to speed up production time, but doing a quick search for people playing Professor Layton and Ace Attorney on Reddit says it’s doable to configure, it just depends on what emu you’re using.
I’m not toooo familiar with animals because I never keep any (seeing this in the first game in the series I ever played when I was 11 traumatized the FUCK out of me and now it stresses me out to have them in any of the games that aren’t AWL LMAO.) But looking it up it seems to be standard fare, with the barn actually attached to your house to make it easier to reach them. You can’t sell your animals unlike other games, but besides that they’re functionally the same but with much easier access in the morning.
I also ADORE the cast so, SO much. Like I said, my favorite bachelor in the series is in this game. The entire cast is very colorful and charming. Both the art style and designs are, overwhelmingly, the biggest influence on my (chibi) art and overall character designs- which says a LOT about the series that made me start drawing as a child in the first place. It’s absolutely gorgeous. I don’t have a number one favorite mayor in the series, but a tie between 3. You better believe Felix is one of them. He’s SO good. Especially when ToTT Rutger if you chose Bluebell is very generic as far as bokumono mayors go. (Luv Ina/Irusa though)
Also it introduced tea leaves to the series which was the most goated thing to ever happen. Tea leaves are the best crop. I love tea leaves.
TLDR Please play Grand Bazaar I love Grand Bazaar.
(I also hope you can get other emus to work! All 3 of the 3DS games are the best in the series, Imo, and the Wii games are classics. If you have Steam you can also get Friends of Mineral Town (the best starter game imo), and A Wonderful Life (it’s a black sheep in the series but a VERY VERY beloved black sheep and the original GameCube version was a LOT of people’s first game.) I’m olivetownhater199x though)
I hope you have a nice week as well!! :) I have job interviews tomorrow and Tuesday so fingers crossed 🤞🏻
EDIT OH MY GOD I CANT BELIEVE I FORGOT TO SAY THIS. If you have trouble starting out Fogu’s Guides for the series are a godsend!! I still use them every time I play. (Even if she does also cover the bargain bin harvest moon games. Every game titled Harvest Moon from The Lost Valley onwards isn’t actually a part of the Bokujou Monogatari series, but rather games by the original localizers profiting off brand name when Marvelous switched to in house for translation.)
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Dungeon of Mystery (1992) is one of several terrain kits put out by TSR. These are a step up from just tiles — with some folding and some glue, they create a 3D dungeon environment (Cities of Mystery, 1989, the Castles box set, 1990, and the Falcon series of Greyhawk adventures, 1990, and Strongholds, 1992, are some other similar products). I suspect that in some way most of them were some kind of reaction to the success of HeroQuest and its 3D furniture.
One of my favorite things about the Art of Dragon was the fact that it included a cardboard fold-up castle. I liked Falcon’s Revenge because of its fold-up monastery. I should probably like Dungeons of Mystery, but nope, I don’t. The fold-up components just seem so…dull. Maybe I only like fold-up cardboard things that have roofs, I dunno. Whatever the case, I am not at all tempted to fold these sheets of patterned cardstock up in the slightest.
The included booklet fares better. It goes into detail on dungeons — their purpose, their construction, how they age. I feel like this paraphrases another book, but I can’t quite remember which. It definitely downplays the idea of randomly generated dungeons, favoring plausibility. The best bit of cardboard in the box is the Dungeon Wheel assembly, which allows a dungeon, its inhabitants and traps to be generated thematically, rather than randomly. Its delightful. I love a wheel.
The booklet also has some dungeon configurations for the fold-ups. Nothing really stokes my enthusiasm as much as the wheel though.
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Grabbing your customers' attention and keeping them engaged is now more challenging than ever. One way to stand out from the crowd and boost your sales is by using 3D product configurators. These powerful tools offer an interactive shopping experience that can transform how customers purchase products. Let’s dive into how 3D configurators can help you increase your sales.
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Cosplay Guide Update
So I know what you're all probably thinking.
Where's the update? How long till the next release? You said you'd be working on it.
Well about that.
It turns out that I'm an absolute fucking moron.
Peaking behind the production curtain here, but I generate my images for the guide using extracted/ripped assets from the MW titles, importing them into blender, converting and assigning textures to the relevant objects, and then generating still image renders in Blender at relatively high resolutions.
It was that last component that was a major time sink, as with my older rig it was taking anywhere between 30-60 mins to generate a single image. And then while I was doing that, I wasn't able to do anything else on my system as my performance would tank.
I just thought it was because I was using an old GPU, so I only recently (read: within the past month) upgraded from a 1050 to a 3060 TI.
I did a test render with the new card, same result. Ages to render.
Wtaf did I get a new card for then, aside from being able to play games released in the past couple of years...
So I finally caved and did a bit of research... and well...
... guess who forgot to configure Blender to use GPU rendering instead of CPU rendering....
Yeaaaaaaahhhh, not my proudest moment. I did another test render with a completely different set of assets, as I was kinda knee deep in another 3d modelling passion project:
Imagining what our MW boys would look like as Spartan IV's... That's Soap btw.
That took five minutes.
SO ANYWAY
Now that I'm not giving my computer a simultaneous heart attack and stroke trying to render a picture of a plate carrier, I can now expedite production on the MW3 kit breakdowns. Honestly, the product of the renders was becoming a chore with how long it was initially taking and the performance hit preventing me from doing something else while I waited (like reseaching pieces of kit, adding text to a breakdown page, formatting, etc etc)
Now that I've worked that kink out? I should be able to condense my production pipeline and timeframe considerably.
Can I give you an ETA for 1.2? Fuck no.
How long is a piece of string? Honestly, with how my life is atm and how fast my fixations are shifting, I can't guarantee being able to do this for long spurts of time like I initially managed.
I will say that I will expand the scope slightly to feature notable NPCs such as Shadow Company operators from that one mission in MWII, and also going back to MW2019 and adding breakdowns of character loadouts seen there, to provide an all encompassing campaign character guide.
Once all that's done, I'll be hanging up my guide hat for the time being until another major FPS drops that has everyone running to cosplay... could be a Battlefield, could be another MW, might be another IP entirely. Who knows, we'll have to wait and see!
Thanks for sticking around for the ramble... felt good to get something out.
Until next time!
Jesse
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